Skip to main content
Back to Work
2022 – 2024

QA Automation System

Square Enix

QA Automation System

Overview

Developed an internal automated QA system for major titles including FF7 Rebirth and the Dragon Quest series. Integrated with UE4/5 and built Python server-side tooling.

Role

QA Engineer

Tech Stack

Unreal Engine 4/5C++PythonPerforce

Challenge

Creating automated testing tools capable of handling the complexity of AAA game titles across different Unreal Engine versions. The system needed to support multiple game teams with varying testing requirements while maintaining stability during crunch periods.

Solution

Developed a modular QA automation framework with UE4/5 plugin integration, designed to be shared across game teams. Built a Python backend for test orchestration, result aggregation, and reporting. Created custom UE4/5 editor tools that enabled non-technical QA staff to define test scenarios.

Results

  • Supported QA for FF7 Rebirth and Dragon Quest series
  • Reduced manual testing time through automated regression tests
  • Built shared QA framework used across multiple game teams
  • Created editor tools enabling non-engineers to write test cases

Learnings

Gained invaluable experience working on AAA titles and understanding the scale of enterprise game development. Learned how to design tools that serve both technical and non-technical users, and the importance of reliability in CI/CD pipelines for game builds.

© 2026 Takeshi Juan

Crafted with precision in Tokyo