QA Automation System
Square Enix

Overview
Developed an internal automated QA system for major titles including FF7 Rebirth and the Dragon Quest series. Integrated with UE4/5 and built Python server-side tooling.
Role
QA Engineer
Tech Stack
Challenge
Creating automated testing tools capable of handling the complexity of AAA game titles across different Unreal Engine versions. The system needed to support multiple game teams with varying testing requirements while maintaining stability during crunch periods.
Solution
Developed a modular QA automation framework with UE4/5 plugin integration, designed to be shared across game teams. Built a Python backend for test orchestration, result aggregation, and reporting. Created custom UE4/5 editor tools that enabled non-technical QA staff to define test scenarios.
Results
- Supported QA for FF7 Rebirth and Dragon Quest series
- Reduced manual testing time through automated regression tests
- Built shared QA framework used across multiple game teams
- Created editor tools enabling non-engineers to write test cases
Learnings
Gained invaluable experience working on AAA titles and understanding the scale of enterprise game development. Learned how to design tools that serve both technical and non-technical users, and the importance of reliability in CI/CD pipelines for game builds.